PSX – Mort the Chicken – Codes

Mort the Chicken [NTSC-U] [SLUS-01021]
Mort the Chicken Passwords
By Hybrid

FLY- shows a video of Mort swatting a fly
CLOUD- Long neck
LAUNCH- jump a little higher and into the sky with springs
LUNCH- Extra Energy
NONECK- kind of self explanatory
PEACOCK-colorful Mort
STACKS- Enable All Levels
BIG- makes Mort Big
TOUGH- Invincibility
DBGON- Debug Mode On
DBGOFF- Debug Mode Off
STOP- ????
BONUS- Starts you on a certain level
BXBZ- Cube FMV
YXZZ- Cube FMV 2
BYBX- ????
BBYZ- ????
BAYX- ????
BXBX- ????
OOXX- Why Did the ___ cross the road joke #1
OXOX- Why Did the ___ cross the road jokes 2
OXOO- Why Did the ___ cross the road jokes 3
XOXX- Why Did the ___ cross the road jokes 4
XXXX- Why Did the ___ cross the road jokes 5

——————————————————————–
——————————————————————–
Mort the Chicken GameShark Codes
By Hacc

P1 Joker Commands
D00B5F70 ????
D00B591C ????
D00B6A38 ????

Debug Mode On
300B814C 0001

Debug Mode Off
300B814C 0000

Debug Functions:

GLB Time Bar: Press Select on a screen (start, main, etc) to toggle it on or off. When active, press R2 to make Mort cluck. The clucking effect is controlled by the “Play Sound” option in the debug menu. You need to press R2 to play the sounds.

Level Select: Pause the game and select the “Tally” option. Then, go to the “Level Select” option. This option is available by default, but all levels will be unlocked now.

Debug Menu: Pause the game and press Select. You will be presented with a menu called “Game Parameters”. Press Up/Triangle or Down/X to scroll through the list. Use the Left or Square button to decrease the values; Right or Circle to increase them.
——————————————————————–
——————————————————————–
Mort the Chicken GameShark Codes
By Mezmorize
——————————————————————–
——————————————————————–
NTSC to PAL/50 FPS Mode
3009DFC0 0001
——————————————————————–
Main Menu Modifier
300B8148 000?
0=On 1=Off
——————————————————————–
——————————————————————–
Gravity Modifier
3009ACC0 00??
——————————————————————–
Idle Time Modifier
3009ACC2 00??
——————————————————————–
Camera Distance Modifier
3009ACC4 00??
——————————————————————–
Camera Height Modifier
3009ACC6 00??
——————————————————————–
Control Type Modifier
3009ACC8 00??
——————————————————————–
Comb Whip Velo Modifier
3009ACCA 00??
——————————————————————–
Mort Velocity Modifier
3009ACCC 00??
——————————————————————–
Turn Velocity Modifier
3009ACCE 00??
——————————————————————–
Mort Jump Modifier
3009ACD0 00??
——————————————————————–
Far Clip Distance Modifier
3009ACD2 00??
——————————————————————–
Projection Plane Modifier
8009ACD4 ????
——————————————————————–
Camera Tilt Delta Modifier
3009ACD6 00??
——————————————————————–
Autoaim Modifier
3009ACD8 00??
——————————————————————–
CDDA Loudness Modifier
3009ACDA 00??
??=00-7F

Note: You must Pause and Un-Pause the game for the code to take effect
——————————————————————–
SFX Loudness Modifier
3009ACDC 00??
??=00-7F

Note: You must Pause and Un-Pause the game for the code to take effect
——————————————————————–
Camera Type Modifier
3009ACDE 00??
——————————————————————–
Camera Side View Rate Modifier
3009ACE0 00??
——————————————————————–
Camera Neutral Area Modifier
3009ACE2 00??
——————————————————————–
Camera Up Tracking Delay Modifier
3009ACE4 00??
——————————————————————–
Mort Neck Length Modifier
3009ACE6 00??
——————————————————————–
Camera Up While Fly Modifier
3009ACE8 00??
——————————————————————–
Looking Time Unit Modifier
3009ACEA 00??
——————————————————————–
Camera Catchup Speed Modifier
3009ACEC 00??
——————————————————————–
Camera Tilt Up During Fly Modifier
3009ACEE 00??
——————————————————————–
Forced Looking Angle/Velocity Modifier
3009ACF0 00??
——————————————————————–
Forced Looking Type (abs/rel) Modifier
3009ACF2 00??
——————————————————————–
Delay Unit Between Clucks Modifier
3009ACF4 00??
——————————————————————–
Enemy See Distance Modifier
3009ACF6 00??
——————————————————————–
Camera Forced Looking Distance Modifier
3009ACF8 00??
——————————————————————–
Air Turn Speed Modifier
3009ACFA 00??
——————————————————————–
Camera Raise Speed During Fly Modifier
3009ACFC 00??
——————————————————————–
Force Look Movement Speed Modifier
3009ACFE 00??
——————————————————————–
Inverz Drag Modifier
3009AD00 00??
——————————————————————–
Marco Polo Look Time Modifier
3009AD02 00??
——————————————————————–
Sfx Modifier
3009AD04 00??
——————————————————————–
Lod Distance Modifier
3009AD06 00??
——————————————————————–
Comb Damage Modifier
3009AD08 00??
——————————————————————–
Magic Damage Modifier
3009AD0A 00??
——————————————————————–
Lose Chicken Modifier
3009AD0C 00??
——————————————————————–
Blink Parameter Modifier
3009AD0E 00??
——————————————————————–
Powerup Lasting Modifier
8009AD10 ????
——————————————————————–
Camera Deadzone Expand Speed Modifier
3009AD12 00??
——————————————————————–
Regenerate Modifier
3009AD14 00??
——————————————————————–
Widecam Modifier
3009AD16 00??
——————————————————————–
Invulnerability Modifier
3009AD18 000?
Note: 0=Off 1=On
——————————————————————–
LensFlare Modifier
3009AD1A 00??
——————————————————————–
CamSpeedLimit Modifier
3009AD1C 00??
——————————————————————–
CamMinDist Modifier
8009AD1E ????
——————————————————————–
CamDiag Modifier
3009AD20 00??
——————————————————————–
MortOT Modifier
3009AD22 00??
——————————————————————–
Turbo Modifier
3009AD24 00??
——————————————————————–
Camera Deadzone XZ Modifier
8009AD26 ????
——————————————————————–
Camera Deadzone Y Modifier
8009AD28 ????
——————————————————————–
Camera Raise Beta Modifier
3009AD2A 00??
——————————————————————–

Default Values:
Gravity=55 (0×37)
Idle time=25 (0×19)
Camera distance=125 (0x7D)
Camera height=50 (0×32)
Control type=4
Comb whip velo=2
Mort velocity=130 (0×82)
Turn velocity=35 (0×23)
Mort jump=105 (0×69)
Far clip distance=22 (0×16)
Projection plane=400 (0×190)
Camera tilt delta=7
Autoaim=1
CDDA loudness=70 (0×46)
SFX loudness=90 (0x5A)
Camera type=0
Camera side view rate=16 (0×10)
Camera neutral area=4
Camera up tracking delay=50 (0×32)
Mort neck lenght=16 (0×10)
Camera up while fly=9
Looking time unit=100 (0×64)
Camera catchup speed=40 (0×28)
Camera tilt up during fly=8
Forced looking angle/velocity=120 (0×78)
Forced looking type (abs/rel)=0
Delay unit between clucks=90 (0x5A)
Enemy see distance=110 (0x6E)
Camera forced looking distance=240 (0xF0)
Air turn speed=12 (0x0C)
Camera raise speed during fly=16 (0×10)
Force look movement speed=27 (0x1B)
Inverz drag=6
Marco Polo look time=100 (0×64)
Sfx = 0
Lod distance=10 (0x0A)
Comb damage=4
Magic damage=16 (0×10)
Lose chicken=1
Blink parameter=32 (0×20)
Powerup lasting=500 (0x1F4)
Camera deadzone expand speed=50 (0×32)
Regenerate=200 (0xC8)
Widecam = 1
Invulnerability=0
LensFlare=0
CamSpeedLimit=37 (0×25)
CamMinDist=300 (0x12C)
CamDiag=137 (0×89)
MortOT=25 (0×19)
Turbo=100 (0×64)
Camera deadzone XZ=300 (0x12C)
Camera deadzone Y=300 (0x12C)
Camera raise beta=28 (0x1C)